Stardate
101
313
2021
1864
22
1190
1062
1207
1687
414
1923
1371
2622
2727
850
300
1814
102
854
1993
2532
1020
919
1635
2768
2361
1718
2389
2868
233
2006
762
741
2616
103
978
1995
1103
839
124
1206
2679
1909
2655
1740
1033
1323
2198
1392
2406
335
104
1196
2018
637
2963
542
2155
2061
1024
2871
2066
2421
1800
1362
2133
1940
2871
105
1513
2022
1168
59
1016
692
1218
426
446
1729
2442
291
79
474
365
1472
106
1276
1973
646
1320
1041
2763
754
2398
1055
1500
1891
352
169
2905
462
1100
107
1000
2020
236
980
421
907
2149
901
1192
1793
2622
2805
1594
1123
915
1982
108
1133
1966
297
1395
1071
2106
135
2740
1969
1426
338
2031
1982
1078
689
1946
03-111968
04-041969
05-1701D
06-071984
07-081940
08-47148
09-081966
1995 - 1997: Rob Chen

Holodeck 3 was originally created by Rob Chen in 1995. It quickly became popular in the Star Trek fansite community because it was one of the first fansites created in an LCARS style. The site was focused on multimedia, with just lists of Star Trek pictures, sounds, videos, fonts, screen savers, and Chen's own journaling software called Holonote written in Visual Basic 4.

By 1997, Holodeck 3 had grown to include biographies of the main characters of each series and some very impressive animatics of the ship schematics of the Enterprise D

He continued updating it himself until late 1997/early 1998 and it was an impressive website containing 150 megabytes (that was a lot back then) of audio/video Star Trek content. We are in the process of creating historic simulations of the site in its past formats and we have a mostly restored (there are still a lot of broken images and pages) version of the site circa early 1998. You can find it here.

1998 - 2000: Login Wall

By late 1998, the load the site had placed on the servers of Starbase 21 (the web hosting service the site was hosted on at the time) and at least as early as February 9, 1999 (though likely earlier), to deal with issues coming from heavy abuse of the site, Chen made the decision to lock the site behind a registration gate.

The site continued to operate like this, with almost no updates from Chen throughout 1999 and into 2000 until Chen made the decision to put the domain up for auction on eBay on August 23, 2000.

2000 - 2001: Restored

Nicholas Moline purchased the domain from Rob Chen which included a CD containing a copy of the last version of the website from 1998 before the site was put behind a login wall. Nick restored that version to start with and put it online in October, 2000. Like with the 1998 version, a historical simulation of this version is online and you can find it here.

2001 - 2008: Metadot

This restored version was only temporary however, Nick had plans to do much more than simply restore the old site, so in May, 2001 the site was relaunched with an (at the time) modern content management system known as Metadot. Registration did return, but only for the purposes of communicating in the forums that were a part of the site at the time.

Holodeck3 continued on metadot for a few years until 2007. During the years that Star Trek: Enterprise was on the air, Nick wrote some reviews of a number of key episodes. Also during this era, Holodeck3 was expanded into the SubspaceLink site network, consisting of Subspace Link, Holodeck 3, Starbase 49, and The Star Trek Wormhole.

We have not yet restored a version of the site from the metadot days, but we are planning on creating a historical simulation of as much of it as we can.

2008 - 2013: Drupal

In 2008, the SubspaceLink and Holodeck 3 websites were ported to the Drupal content management system, By 2009, it had a brand new LCARS layout created by Roy Veldman that harkened back to the original Holodeck 3 website, but with a more modern feel. The site was maintained by Nick sporadically until 2013 when the Drupal site was hacked and taken offline.

In the years since, Nick has occasionally attempted to revive the site using different Content Management Systems (Wordpress, Drupal again, back to Wordpress) but to no avail, and with no new Star Trek content to write about, the motivations to revive the site were few and far between.

We have not yet restored a version of the site from the drupal days, but we are planning on creating a static historical simulation of as much of it as we can.