Stardate
101
995
2020
2277
1681
857
957
1486
537
2109
1589
28
2222
1337
2340
297
2018
102
365
1966
2422
1562
482
845
2697
2752
2723
976
1350
1371
2961
2127
1787
554
103
706
2001
2596
125
1677
1452
2399
2726
2893
1501
1639
1218
2452
1331
2591
512
104
317
1995
204
1168
780
1646
2406
2078
1394
920
2183
530
2288
993
541
1161
105
1239
2022
2716
1564
298
2815
1314
152
889
1622
1330
766
2521
541
1750
660
106
1313
1987
2911
1232
2654
167
2832
1110
1213
2032
2780
2349
2343
2599
1671
138
107
867
2017
185
1163
2343
1746
1264
1107
853
2338
2202
2239
766
03
2345
2834
108
1517
1993
1122
1447
2840
190
2938
72
1267
1493
2241
2960
55
1214
488
14
03-111968
04-041969
05-1701D
06-071984
07-081940
08-47148
09-081966
1995 - 1997: Rob Chen

Holodeck 3 was originally created by Rob Chen in 1995. It quickly became popular in the Star Trek fansite community because it was one of the first fansites created in an LCARS style. The site was focused on multimedia, with just lists of Star Trek pictures, sounds, videos, fonts, screen savers, and Chen's own journaling software called Holonote written in Visual Basic 4.

By 1997, Holodeck 3 had grown to include biographies of the main characters of each series and some very impressive animatics of the ship schematics of the Enterprise D

He continued updating it himself until late 1997/early 1998 and it was an impressive website containing 150 megabytes (that was a lot back then) of audio/video Star Trek content. We are in the process of creating historic simulations of the site in its past formats and we have a mostly restored (there are still a lot of broken images and pages) version of the site circa early 1998. You can find it here.

1998 - 2000: Login Wall

By late 1998, the load the site had placed on the servers of Starbase 21 (the web hosting service the site was hosted on at the time) and at least as early as February 9, 1999 (though likely earlier), to deal with issues coming from heavy abuse of the site, Chen made the decision to lock the site behind a registration gate.

The site continued to operate like this, with almost no updates from Chen throughout 1999 and into 2000 until Chen made the decision to put the domain up for auction on eBay on August 23, 2000.

2000 - 2001: Restored

Nicholas Moline purchased the domain from Rob Chen which included a CD containing a copy of the last version of the website from 1998 before the site was put behind a login wall. Nick restored that version to start with and put it online in October, 2000. Like with the 1998 version, a historical simulation of this version is online and you can find it here.

2001 - 2008: Metadot

This restored version was only temporary however, Nick had plans to do much more than simply restore the old site, so in May, 2001 the site was relaunched with an (at the time) modern content management system known as Metadot. Registration did return, but only for the purposes of communicating in the forums that were a part of the site at the time.

Holodeck3 continued on metadot for a few years until 2007. During the years that Star Trek: Enterprise was on the air, Nick wrote some reviews of a number of key episodes. Also during this era, Holodeck3 was expanded into the SubspaceLink site network, consisting of Subspace Link, Holodeck 3, Starbase 49, and The Star Trek Wormhole.

We have not yet restored a version of the site from the metadot days, but we are planning on creating a historical simulation of as much of it as we can.

2008 - 2013: Drupal

In 2008, the SubspaceLink and Holodeck 3 websites were ported to the Drupal content management system, By 2009, it had a brand new LCARS layout created by Roy Veldman that harkened back to the original Holodeck 3 website, but with a more modern feel. The site was maintained by Nick sporadically until 2013 when the Drupal site was hacked and taken offline.

In the years since, Nick has occasionally attempted to revive the site using different Content Management Systems (Wordpress, Drupal again, back to Wordpress) but to no avail, and with no new Star Trek content to write about, the motivations to revive the site were few and far between.

We have not yet restored a version of the site from the drupal days, but we are planning on creating a static historical simulation of as much of it as we can.