Stardate
101
1186
2001
2215
2039
2558
2786
2622
2139
2236
1345
1399
597
1677
902
2756
169
102
115
1973
503
21
2839
996
143
2738
2596
120
32
2241
1455
2274
1258
2628
103
200
2018
2113
1992
2909
1722
2078
101
2081
2130
762
1624
2946
528
1642
212
104
1126
1993
385
919
1698
881
217
944
564
2609
2676
194
1163
1888
1877
1245
105
1239
1995
2781
1429
1468
2487
2567
851
1425
2200
1723
136
2652
2145
2319
2680
106
1289
2020
386
1999
1324
1022
851
950
2153
187
649
1404
638
2245
1703
949
107
1060
1966
41
1886
2799
2686
2853
473
2243
1718
2408
2787
2692
1356
168
2572
108
1657
2022
409
1174
2869
936
1587
1464
246
1000
2439
544
803
1669
2794
48
03-111968
04-041969
05-1701D
06-071984
07-081940
08-47148
09-081966
1995 - 1997: Rob Chen

Holodeck 3 was originally created by Rob Chen in 1995. It quickly became popular in the Star Trek fansite community because it was one of the first fansites created in an LCARS style. The site was focused on multimedia, with just lists of Star Trek pictures, sounds, videos, fonts, screen savers, and Chen's own journaling software called Holonote written in Visual Basic 4.

By 1997, Holodeck 3 had grown to include biographies of the main characters of each series and some very impressive animatics of the ship schematics of the Enterprise D

He continued updating it himself until late 1997/early 1998 and it was an impressive website containing 150 megabytes (that was a lot back then) of audio/video Star Trek content. We are in the process of creating historic simulations of the site in its past formats and we have a mostly restored (there are still a lot of broken images and pages) version of the site circa early 1998. You can find it here.

1998 - 2000: Login Wall

By late 1998, the load the site had placed on the servers of Starbase 21 (the web hosting service the site was hosted on at the time) and at least as early as February 9, 1999 (though likely earlier), to deal with issues coming from heavy abuse of the site, Chen made the decision to lock the site behind a registration gate.

The site continued to operate like this, with almost no updates from Chen throughout 1999 and into 2000 until Chen made the decision to put the domain up for auction on eBay on August 23, 2000.

2000 - 2001: Restored

Nicholas Moline purchased the domain from Rob Chen which included a CD containing a copy of the last version of the website from 1998 before the site was put behind a login wall. Nick restored that version to start with and put it online in October, 2000. Like with the 1998 version, a historical simulation of this version is online and you can find it here.

2001 - 2008: Metadot

This restored version was only temporary however, Nick had plans to do much more than simply restore the old site, so in May, 2001 the site was relaunched with an (at the time) modern content management system known as Metadot. Registration did return, but only for the purposes of communicating in the forums that were a part of the site at the time.

Holodeck3 continued on metadot for a few years until 2007. During the years that Star Trek: Enterprise was on the air, Nick wrote some reviews of a number of key episodes. Also during this era, Holodeck3 was expanded into the SubspaceLink site network, consisting of Subspace Link, Holodeck 3, Starbase 49, and The Star Trek Wormhole.

We have not yet restored a version of the site from the metadot days, but we are planning on creating a historical simulation of as much of it as we can.

2008 - 2013: Drupal

In 2008, the SubspaceLink and Holodeck 3 websites were ported to the Drupal content management system, By 2009, it had a brand new LCARS layout created by Roy Veldman that harkened back to the original Holodeck 3 website, but with a more modern feel. The site was maintained by Nick sporadically until 2013 when the Drupal site was hacked and taken offline.

In the years since, Nick has occasionally attempted to revive the site using different Content Management Systems (Wordpress, Drupal again, back to Wordpress) but to no avail, and with no new Star Trek content to write about, the motivations to revive the site were few and far between.

We have not yet restored a version of the site from the drupal days, but we are planning on creating a static historical simulation of as much of it as we can.